Hello, This area is initial part of rainforest and a combined effort of world art and level art.
I have been responsible for finalizing these spaces after LD blockout and world art pass. My responsibilities was to realized these spaces into final quality playable levels including optimization pass.
It was great collaboration working with Level Design, Props, Lighting and Tech art team.
I have worked more closely with Level design team to define the space so it is visually looks correct and works well with game play perspective.
Art Direction by Lead level artist Dianne Botham and Art Director Martin Fiedler
Level Design: Nickolai Fuglevaag, Mykola Degtiar
Great effort all the team member and we are proud of our final result.
Cheers